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G

Game - Class in game_backend
Represents a generic game of Poker.
Game(PlayVariant, ArrayList<Card>) - Constructor for class game_backend.Game
Constructor of Game in which a list of cards is supplied
Game(PlayVariant) - Constructor for class game_backend.Game
Constructor of Game in which deck is initialized as default
game - Variable in class game_frontend.Match
 
game_backend - package game_backend
 
getCard(int) - Method in class game_backend.Hand
Returns the reference for the card in a given position without removing it from the hand
getCredit() - Method in class game_backend.Player
Shows the credit of the player in a given moment
getHighCards(Card[], HashMap<Card.Ranks, ArrayList<Integer>>) - Method in class game_backend.PokerRules
Returns the positions of the vector of cards passed as argument that are high cards
getIntFromList(ArrayList<Integer>) - Method in class game_backend.PokerRules
Converts a list of Integer in an array of primitive type int
getListOfDebugHands() - Static method in class game_backend.DoubleBonus
Only exist for debug purposes.
getRank() - Method in class game_backend.Card
Returns the rank of the present card
getStats() - Method in class game_backend.DoubleBonus
Shows the statistics of awarded (or not) hands hit until now
getStats() - Method in class game_backend.Game
Retrieves the statistics by asking which are they to its variant
getStats() - Method in interface game_backend.Play
 
getStats() - Method in interface game_backend.PlayVariant
 
getStats() - Method in class game_frontend.Match
Retrieves the statistics of the actual game until the moment
getSuit() - Method in class game_backend.Card
Returns the suit of the present card
getValueOfHand(String, int) - Method in class game_backend.DoubleBonus
Retrieves the prize for a given awarded hand
getValueOfHand(String, int) - Method in interface game_backend.PlayVariant
 
getWins(String) - Method in class game_backend.Game
Retrieves the prize for a given awarded hand by asking it to its variant
getWins(String) - Method in interface game_backend.Play
 
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