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E

equals(Object) - Method in class game_backend.Card
 
evaluateHand(Card[]) - Method in class game_backend.DoubleBonus
Returns the name of the awarded hand if it exists, otherwise returns null
evaluateHand(Card[]) - Method in class game_backend.Game
Returns the name of the awarded hand by asking what is it to its variant, if it exists, otherwise returns null
evaluateHand(Card[]) - Method in interface game_backend.Play
 
evaluateHand(Card[]) - Method in interface game_backend.PlayVariant
 
evaluateHand(Card[]) - Method in class game_backend.PokerRules
Abstract method.
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